Interactive TV formats

© Gary Hayes 2004
The chart below represents a non-exhaustive list of the formats that one would find across a range of interactive tv platforms. These are very high level descriptions but give the reader some sense of the scope of interactive TV, particularly the differences between synchronised, dynamic and video led services.

Service types

Definition or example/s: Return path extras

Static informational Services (news or entertainment wrap-arounds for example) where the information is fixed small components do not update regularly. Often 24/7 type services, factsheets, general programme information – the whole application and associated data will update at the same time

Dynamic informational

Services where the information is dynamic and parts of the service update regularly from the broadcast stream. The data feeds are from a variety of sources. Prospective caching key feature. Digital text news and info, Wimbledon and other sports scores and stats, broadcast chat (live feeds into environment) etc:, Elements could be delivered via RP and come from online web or other online data sources
Multi stream video Services where the interaction is based around alternate, parallel streamed video tightly synchronized and guided switches as pre-production or live streams where viewer decides on switch points

Potentially in broadband STB’s alternate streams could come via this route

Linear with non-sync

Linear programme with non-synchronised service application (static or dynamic) eg: cookery application with general recipe info on during tx

Linear with sync

Linear programme with synchronised service application (static or dynamic) eg: play along quiz formats, voting at key moments etc:
Multi stream audio Multi, parallel stream linear audio programme eg: director commentary, no commentary or alternative perspective audio Potentially in broadband STB’s alternate streams could come via this route
Non-linear one stream segmented av show Non-linear, on demand single video/audio programme. Applications that allow viewers to jump between segments or chapters, guided or freely
Non-linear multi stream Non-linear multi, parallel stream video programme. Applications that allow viewers to jump between segments from multiple programmes guided or freely
Mix and match Video with audio programme (component) Ids eg: Channel1 video with Channel2 audio. Simple channel mixing applications

Parallel ‘layer controlled’ audio or video support

Multiple decoders allow dynamic mixing of audio or video. Ability to control the mix of audio levels from multiple channels
Quizzes, puzzles and games
Quiz – Basic multiple choice

Non synchronized, standalone multiple choice question and response with or without basic logic and end calculation

Integrated leader boards or real time inclusion in programme

Quiz – Text or number entry

Entering real text or numbers into rather than just selecting from multiple choice. Responses may be based on analysis of text/number strings Integrated leader boards or real time inclusion in programme

Synchronised quiz Synchronised with audio and/or video (the programme) – pre-record or live format. Based on events, timecode or timers.

Integrated leader boards or real time inclusion in programme
Re-ordering

Competitions based on moving lists, objects into correct orders Leader boards and multi player networking
Positional Challenges or games such as ‘Spot the Ball’, quess where something is

Leader boards and multi player networking

Logic based games

IQ type games, complex non twitch based on calculations

Leader boards and multi player networking

Word games

Examples Wordsearch, anagrams, hangman, crossword Leader boards and multi player networking

Positional games Square slider, matching pairs

Leader boards and multi player networking
Board games

Chess through to multiplayer throw dice formats Leader boards and multi player networking
Text based gaming

Leader boards and multi player networking

Turn based games

Selecting a sequence of events that then runs against an opponents sequence such as fight moves, or battleships etc:

Leader boards and multi player networking

Following a sequence

Temporal, simon says, red next then green etc Leader boards and multi player networking

Simple ‘twitch’ games Retro style games on 1st generation STB’s – pacman, space invaders etc

Leader boards and multi player networking
Requiring Intermittent or continuous return path services
Single impulse vote ala ‘clap-ometer’ – mass aggregation of single hit ‘press red now if you think this’ type votes

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Impulse vote from choices

Vote from range of items – favourite act, band etc

Impulse Yes/No vote

Impulse vote from two choices yes/no
Impulse vote with a value Vote for something to happen with a value attached – eg: how many tins of baked beans should he eat
Chats The show displays chats taking place over local and remote systems Participation in chats
Submit answers/form Press now to send off answers or details – quiz or competition
SMS using mobile Sending text from mobile into iTV or web platforms

SMS using TV remote

Entry of messages using TV number/letter keys
Multi player TS networked services/games Multi point networking in either time-shifted mode
Interactive promotion

Local interaction, request for more info sent to providers

Formats that ideally require a continuous connection to be delivered
Chat Forum Using built in platform functionality
Chat Forum via web STB with other infrastructure layer eg: web chat engine in web browser on top of proprietary api
Threaded mail discussions Listed as discussion threads such as usenet type
Point to point Show enables/includes one to one mailing

3rd party point to point

Using 3rd party peer to peer (one to one) chat facility layered over the show
Voice chat using mic capability Speech to text engine enabling chat/mailing using IP for example
Dual player networked

One to one, peer networking

Multi player networked

Multi point networking in real time
Non-linear audio-video Services where the interaction is based mostly around choosing alternate audio or video files – VOD and AOD, maybe combined multi stream

General functionality

Elimination and timer

Challenges against the clock
Categories User can select from batches of questions
Level based quiz/game Cannot move on without completing last level – Difficulty or linear challenge…
Local multi player Players using the same box in the same space

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producers guide to interactive video