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Service types
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Definition or example/s:
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Return path extras
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Static informational
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Services (news or entertainment wrap-arounds for example) where the information is fixed small components do not update regularly. Often 24/7 type services, factsheets, general programme information – the whole application and associated data will update at the same time
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Dynamic informational
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Services where the information is dynamic and parts of the service update regularly from the broadcast stream. The data feeds are from a variety of sources. Prospective caching key feature. Digital text news and info, Wimbledon and other sports scores and stats, broadcast chat (live feeds into environment) etc:,
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Elements could be delivered via RP and come from online web or other online data sources
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Multi stream video
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Services where the interaction is based around alternate, parallel streamed video tightly synchronized and guided switches as pre-production or live streams where viewer decides on switch points
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Potentially in broadband STB’s alternate streams could come via this route
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Linear with non-sync
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Linear programme with non-synchronised service application (static or dynamic) eg: cookery application with general recipe info on during tx
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Linear with sync
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Linear programme with synchronised service application (static or dynamic) eg: play along quiz formats, voting at key moments etc:
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Multi stream audio
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Multi, parallel stream linear audio programme eg: director commentary, no commentary or alternative perspective audio
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Potentially in broadband STB’s alternate streams could come via this route
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Non-linear one stream segmented av show
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Non-linear, on demand single video/audio programme. Applications that allow viewers to jump between segments or chapters, guided or freely
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Non-linear multi stream
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Non-linear multi, parallel stream video programme. Applications that allow viewers to jump between segments from multiple programmes guided or freely
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Mix and match
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Video with audio programme (component) Ids eg: Channel1 video with Channel2 audio. Simple channel mixing applications
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Parallel ‘layer controlled’ audio or video support
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Multiple decoders allow dynamic mixing of audio or video. Ability to control the mix of audio levels from multiple channels
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Quizzes, puzzles and games
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Quiz – Basic multiple choice
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Non synchronized, standalone multiple choice question and response with or without basic logic and end calculation
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Integrated leader boards or real time inclusion in programme
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Quiz – Text or number entry
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Entering real text or numbers into rather than just selecting from multiple choice. Responses may be based on analysis of text/number strings
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Integrated leader boards or real time inclusion in programme
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Synchronised quiz
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Synchronised with audio and/or video (the programme) – pre-record or live format. Based on events, timecode or timers.
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Integrated leader boards or real time inclusion in programme
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Re-ordering
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Competitions based on moving lists, objects into correct orders
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Leader boards and multi player networking
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Positional
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Challenges or games such as ‘Spot the Ball’, quess where something is
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Leader boards and multi player networking
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Logic based games
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IQ type games, complex non twitch based on calculations
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Leader boards and multi player networking
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Word games
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Examples Wordsearch, anagrams, hangman, crossword
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Leader boards and multi player networking
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Positional games
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Square slider, matching pairs
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Leader boards and multi player networking
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Board games
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Chess through to multiplayer throw dice formats
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Leader boards and multi player networking
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Text based gaming
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Leader boards and multi player networking
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Turn based games
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Selecting a sequence of events that then runs against an opponents sequence such as fight moves, or battleships etc:
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Leader boards and multi player networking
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Following a sequence
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Temporal, simon says, red next then green etc
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Leader boards and multi player networking
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Simple ‘twitch’ games
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Retro style games on 1st generation STB’s – pacman, space invaders etc
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Leader boards and multi player networking
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Requiring Intermittent or continuous return path services
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Single impulse vote
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ala ‘clap-ometer’ – mass aggregation of single hit ‘press red now if you think this’ type votes
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na
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Impulse vote from choices
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Vote from range of items – favourite act, band etc
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Impulse Yes/No vote
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Impulse vote from two choices yes/no
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Impulse vote with a value
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Vote for something to happen with a value attached – eg: how many tins of baked beans should he eat
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Chats
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The show displays chats taking place over local and remote systems
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Participation in chats
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Submit answers/form
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Press now to send off answers or details – quiz or competition
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SMS using mobile
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Sending text from mobile into iTV or web platforms
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SMS using TV remote
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Entry of messages using TV number/letter keys
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Multi player TS networked services/games
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Multi point networking in either time-shifted mode
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Interactive promotion
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Local interaction, request for more info sent to providers
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Formats that ideally require a continuous connection to be delivered
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Chat Forum
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Using built in platform functionality
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Chat Forum via web
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STB with other infrastructure layer eg: web chat engine in web browser on top of proprietary api
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Threaded mail discussions
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Listed as discussion threads such as usenet type
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Point to point
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Show enables/includes one to one mailing
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3rd party point to point
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Using 3rd party peer to peer (one to one) chat facility layered over the show
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Voice chat using mic capability
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Speech to text engine enabling chat/mailing using IP for example
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Dual player networked
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One to one, peer networking
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Multi player networked
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Multi point networking in real time
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Non-linear audio-video
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Services where the interaction is based mostly around choosing alternate audio or video files – VOD and AOD, maybe combined multi stream
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General functionality
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Elimination and timer
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Challenges against the clock
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Categories
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User can select from batches of questions
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Level based quiz/game
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Cannot move on without completing last level – Difficulty or linear challenge…
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Local multi player
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Players using the same box in the same space
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